If you've roamed Appalachia for more than a few minutes, you already know Anglers are trouble. They soak up damage, they lob fire like it's nothing, and they'll pop out of the sludge right when you're half-focused on your map. Still, you end up chasing them anyway, because Acid and Adhesive don't farm themselves. When I'm gearing up for a crafting session (or I'm just tired of being short on glue), I'll stock up first, sometimes by trading for Cheap Fallout 76 Items, then I'll run an Angler loop and top off the rest the hard way.
The Mire Route That Actually Pays Off
The Mire is where the grind feels fair. I start at Crevasse Dam, not because it's pretty, but because it's consistent. Check the waterline and the soggy edges around the structure; you'll often catch a couple posted up like they own the place. After that, don't just bounce. Walk it over to Dyer Chemical and stay near the shoreline behind the main building. They blend in with the mud and reeds, so you've gotta scan for movement and that weird silhouette more than anything. If the place is busy with other players, I'll widen the sweep along the riverbanks and pick off whatever else is wandering nearby while I'm there.
Backup Spots When The Mire Is Crowded
If The Mire's getting farmed to death, Highland Marsh is my quieter option. It's eerie, foggy, and kind of annoying to navigate, which is exactly why you can sometimes have it to yourself. Look near the wrecked boats and flooded trails; I usually see one, sometimes three if the spawn gods are in a good mood. Thunder Mountain Substation TM-02 is worth a quick glance too, especially if you're already in that area for an event. It's not a sure thing, but it's close enough to other travel points that checking it doesn't feel like a waste of caps.
Fighting Them Without Getting Melted
Anglers don't feel scary until you let one set the tempo. That fire spit stacks up fast, and if you're squishy you'll know it right away. Bring fire resistance if you can, or swap perks for the run if you've got a loadout slot to spare. I aim high and stay mobile; head shots and those glowing bits drop them quicker than body damage. Automatics work great for keeping pressure on, and a solid shotgun will bail you out when one crawls too close. Don't stand still trying to loot mid-fight, either—another one is usually just out of sight.
Keeping The Farm Loop Moving
The trick is treating it like a lap, not a single stop: Dam first, then Dyer, then a riverbank sweep, then you reset by hopping servers if the area's been picked clean. You'll end up with meat for cooking buffs and enough Acid and Adhesive to keep repairs and crafting rolling without that constant "I'm out again" feeling. And if you're trying to speed up the whole prep phase—ammo, materials, the lot—it can help to handle the shopping side through eznpc so your playtime stays focused on the runs that are actually fun, not the ones that just drain your stash.
eznpc Fallout 76 Angler Farming Guide Best Mire Spots
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